Install and early tracking
Install
Start from the Gain.gg/Torox route, open the app, register, and capture your player profile. The Install payout is tiny, so its real value is confirming tracking and proof before you risk money.
This State of Survival Zombie War Torox guide is for a US Android user starting from Gain.gg with a fresh install. The task list has a high maximum payout, but the route mixes power goals, Headquarters upgrades, short purchase windows, and two late milestones that should be treated as high risk before you spend.
Task list
The task list is the only payout and deadline source here. Points convert at 1,000 points = 1 USD. Purchase amounts are requirements, not rewards.
| Task | Points | USD equivalent | Deadline | Type |
|---|---|---|---|---|
| Install | 9 | $0.009 | No task deadline stated | Tracking |
| Reach power 10w within 18 days | 233 | $0.233 | within 18 days | Power |
| Reach power 40w within 18 days | 726 | $0.726 | within 18 days | Power |
| Reach power 200w within 18 days | 1,451 | $1.451 | within 18 days | Power |
| Upgrade headquarter to level 16 within 18 days | 1,741 | $1.741 | within 18 days | HQ |
| Purchase any 4.99 package in 7 days within 7 days | 2,176 | $2.176 | within 7 days | Purchase |
| Reach power 10m within 18 days | 2,321 | $2.321 | within 18 days | Power |
| Purchase any 9.99 package in 30 days within 30 days | 3,481 | $3.481 | within 30 days | Purchase |
| Upgrade headquarter to level 20 within 18 days | 4,932 | $4.932 | within 18 days | HQ |
| Purchase any 19.99 package | 7,253 | $7.253 | No task deadline stated | Purchase |
| Purchase any 49.99 package in 7 days within 7 days | 17,405 | $17.405 | within 7 days | Purchase |
| Upgrade headquarter to level 23 within 22 days | 23,207 | $23.207 | within 22 days | HQ |
| Cumulative purchase over USD 100 in 15 days within 15 days | 24,864 | $24.864 | within 15 days | Purchase |
| Upgrade headquarter to level 28 within 22 days | 40,612 | $40.612 | within 22 days | Stretch |
| Reach power 90m within 22 days | 145,040 | $145.04 | within 22 days | Stretch |
Tracking setup
Start only if you can use the exact Gain.gg to Torox to Google Play path on the Android device you plan to play on. If the game is already on your Google account, another device, or a previous tracking path, that is a real crediting risk.
Game context
State of Survival: Zombie War is a mobile strategy survival game from FunPlus International AG on Google Play. For this offer, the key point is that you are completing account-growth tasks: power, Headquarters levels, and purchase rows.
The guide uses wiki progression pages for building-system context, not as a promise that the live game will match every timer or requirement exactly. Confirm in the game before committing speedups or paid packs to a specific upgrade path.
Progression systems
HQ 16, 20, 23, and 28 are building-chain tasks. Plan around Headquarters, Hero Precinct, secondary building gates, resources, prosperity, and construction time.
Power should be treated as broad account growth from buildings, troops, research, heroes, training, and upgrades, not one isolated stat.
An active alliance can provide timer help, store access, crates, and tech benefits. A quiet alliance makes the deadline pressure harder.
The 4.99, 9.99, 19.99, 49.99, and cumulative USD 100 rows are requirements, not payouts. Keep receipts and activity screenshots.
Decision block
This is a high-ceiling, high-risk offer. Use the table before deciding how far to push.
| Stage | Continue if | Stop or slow down if |
|---|---|---|
| Before spending | Install or early tasks show tracking evidence, and you have screenshots. | Install is not visible in activity, or you cannot find player ID/proof screens. |
| First 7 days | You are active daily, in an alliance, and early HQ/power progress is moving. | You would need to buy only to chase low-value early rewards. |
| Around HQ 20 | You still have resources, speedups, and clear building gates. | HQ prerequisites are lagging and power is not compounding. |
| Purchase threshold | Purchases also help HQ/power goals you can realistically finish. | Buying only unlocks one reward while late tasks look out of reach. |
| HQ 28 and 90m power | You are already near the path, with strong progress and acceptable spend risk. | You are far behind before the 22-day deadline. |
Route
Every task below uses the task-list deadline and payout source. Treat community completion reports as caution only, not as proof that your account will finish the late milestones.
Install
Start from the Gain.gg/Torox route, open the app, register, and capture your player profile. The Install payout is tiny, so its real value is confirming tracking and proof before you risk money.
Reach power 10w within 18 days; Reach power 40w within 18 days; Reach power 200w within 18 days
Handle these as broad growth checks. Upgrade useful buildings, train troops, use beginner rewards, join an alliance, and avoid idle builders. Keep the offer's 10w, 40w, and 200w labels in your proof.
Upgrade headquarter to level 16 within 18 days; Upgrade headquarter to level 20 within 18 days
Keep Headquarters prerequisites visible every day. The wiki progression data shows Hero Precinct and secondary building gates around these targets, so do not let required buildings fall behind while chasing side upgrades.
Purchase any 4.99 package in 7 days within 7 days; Purchase any 49.99 package in 7 days within 7 days
These seven-day rows are proof-sensitive and can cost more than their individual rewards. Buy only from a tracked app session after checking activity evidence, and only if the package helps larger HQ or power goals.
Reach power 10m within 18 days; Purchase any 9.99 package in 30 days within 30 days; Purchase any 19.99 package
Use the 10m power target as a progress check. The 9.99 row has a 30-day purchase window, and the 19.99 row has no stated task deadline, so do not rush either one without tracking confidence.
Upgrade headquarter to level 23 within 22 days; Upgrade headquarter to level 28 within 22 days
HQ 23 starts the late pressure. HQ 28 is high risk because advanced prerequisites, resources, prosperity, and long timers stack up. Community Torox reports are useful as caution, not as a guarantee.
Cumulative purchase over USD 100 in 15 days within 15 days; Reach power 90m within 22 days
Treat cumulative spend as a separate threshold and keep every receipt. The 90m power row is the largest payout and the least certain milestone; no source verified a dependable low-spend route in the 22-day window.
Support
Your proof trail should be ready before any purchase task. Torox says missing reward tickets can be submitted from activity/support with proof when eligible, and Gain.gg points missing offerwall credit issues back to the provider.
Questions
It can be worth considering if you accept spend risk, play actively, and stop when tracking or progress is weak. The maximum listed payout is high, but the late value is tied to HQ 28 and 90m power.
Do not assume that. The research supports that HQ and power growth depend on buildings, resources, troops, research, heroes, alliances, timers, and often spending pressure.
Only after you have tracking proof and a reason the purchase helps larger tasks. The 4.99 and 49.99 package rows have 7-day windows; the 9.99 row has 30 days; the 19.99 row has no stated task deadline.
Collect proof, then use the Torox activity/support path when eligible. Gain.gg hosts the offer, but missing offerwall credit generally goes back through the offerwall provider.
Use the labels exactly as the offer shows them. Screenshot the in-game power display when you believe you crossed the target and keep the original task screenshot for comparison.
Next step
If this State of Survival task list is still the best option, start only after you are ready to document tracking, progress, purchases, and support evidence from day one.
Research
Source notes captured May 30, 2026. Payouts and deadlines come from the provided task list.
Stay updated
Free. No spam. Unsubscribe anytime.